remove_if equivalent for std::map

Almost.

for(; iter != endIter; ) {
     if (Some Condition) {
          iter = aMap.erase(iter);
     } else {
          ++iter;
     }
}

What you had originally would increment the iterator twice if you did erase an element from it; you could potentially skip over elements that needed to be erased.

This is a common algorithm I’ve seen used and documented in many places.

[EDIT] You are correct that iterators are invalidated after an erase, but only iterators referencing the element that is erased, other iterators are still valid. Hence using iter++ in the erase() call.

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