Singleton in iOS 5?

Strictly speaking, you must use:

+ (MySingleton*) instance {
     static dispatch_once_t _singletonPredicate;
     static MySingleton *_singleton = nil;

     dispatch_once(&_singletonPredicate, ^{
        _singleton = [[super allocWithZone:nil] init];

     return _singleton;

 + (id) allocWithZone:(NSZone *)zone {
      return [self instance];

Now you guarantee that one cannot call alloc/init and create another instance.

Explanation: The instance method is at the class level and is your main access method to get a reference to the singleton. The method simply uses the dispatch_once() built-in queue that will only execute a block once. How does the runtime guarantee that the block is only executed once? Using the predicate you supply (of type dispatch_once_t). This low-level call will guarantee that even if there are multiple threads trying to call it, only one succeeds, the others wait until the first one is done and then returns.

The reason we override allocWithZone is because alloc calls allocWithZone passing nil as the zone (for the default zone). To prevent rogue code from allocating and init-ializing another instance we override allocWithZone so that the instance passed back is the already initialized singleton. This prevents one from creating a second instance.

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