GLUT on OS X with OpenGL 3.2 Core Profile
You need at least Mac OS X Lion (OS X 10.7 or higher) for the basic support of OpenGL 3.2. To use the OpenGL 3.2 Core Profile, just add glutInitDisplayMode(GLUT_3_2_CORE_PROFILE | … | …); in your main-function. You can check it by std::printf(“%s\n%s\n”, glGetString(GL_RENDERER), // e.g. Intel HD Graphics 3000 OpenGL Engine glGetString(GL_VERSION) // e.g. … Read more