Quicksort: Choosing the pivot

Choosing a random pivot minimizes the chance that you will encounter worst-case O(n2) performance (always choosing first or last would cause worst-case performance for nearly-sorted or nearly-reverse-sorted data). Choosing the middle element would also be acceptable in the majority of cases. Also, if you are implementing this yourself, there are versions of the algorithm that … Read more

What would void Start() be in pseudocode [closed]

It depends on what you mean by “pseudocode”. Most people just mean that it is generally simpler and more natural-English-looking, with relaxed syntax when compared to “real” code. Generally in that case I would use something like run_at_start and run_30_times_a_second to cover what Unity does. However if you have a specific definition of “pseudocode” that … Read more