How browser executes Javascript and renders asynchronously

Javascript execution is single-threaded. It uses a task queue and the stack to execute stuff. This piece of code: for (var i=0;i<length;i++) { setTimeout(drawChartFunc,0); } Will add [length] setTimeouts calls on the task queue and excute all of them subsequently (0 ms timeout). Only the last operation will update the the screen, because all of … Read more

How to use “setTimeout” to invoke object itself

Try replacing this line: setTimeout(‘this.feedbackTag.removeChild(info)’, 5000); with these two lines: var _this = this; setTimeout(function() { _this.feedbackTag.removeChild(info); }, 5000); Note: Never pass setTimeout a string, as this invokes eval (which you should only use when necessary). Instead, pass setTimeout a function reference (this can be an anonymous function). Finally, always check that the this keyword … Read more

recursive function vs setInterval vs setTimeout javascript

Be carefull.. your first code would block JavaScript event loop. Basically in JS is something like list of functions which should be processed. When you call setTimeout, setInterval or process.nextTick you will add given function to this list and when the right times comes, it will be processed.. Your code in the first case would … Read more

Is it possible to chain setTimeout functions in JavaScript?

Three separate approaches listed here: Manually nest setTimeout() callbacks. Use a chainable timer object. Wrap setTimeout() in a promise and chain promises. Manually Nest setTimeout callbacks Of course. When the first one fires, just set the next one. setTimeout(function() { // do something setTimeout(function() { // do second thing }, 1000); }, 1000); Chainable Timer … Read more