Using Codable on a dynamic type/object

Since you linked to my answer to another question, I will expand that one to answer yours.

Truth is, all keys are known at runtime if you know where to look:

struct GenericCodingKeys: CodingKey {
    var intValue: Int?
    var stringValue: String

    init?(intValue: Int) { self.intValue = intValue; self.stringValue = "\(intValue)" }
    init?(stringValue: String) { self.stringValue = stringValue }

    static func makeKey(name: String) -> GenericCodingKeys {
        return GenericCodingKeys(stringValue: name)!
    }
}


struct MyModel: Decodable {
    var current: String
    var hash: String
    var values: [String: String]

    private enum CodingKeys: String, CodingKey {
        case current
        case hash
        case values
    }

    init(from decoder: Decoder) throws {
        let container = try decoder.container(keyedBy: CodingKeys.self)
        current = try container.decode(String.self, forKey: .current)
        hash = try container.decode(String.self, forKey: .hash)

        values = [String: String]()
        let subContainer = try container.nestedContainer(keyedBy: GenericCodingKeys.self, forKey: .values)
        for key in subContainer.allKeys {
            values[key.stringValue] = try subContainer.decode(String.self, forKey: key)
        }
    }
}

Usage:

let jsonData = """
{
    "current": "a value",
    "hash": "a value",
    "values": {
        "key1": "customValue",
        "key2": "customValue"
    }
}
""".data(using: .utf8)!

let model = try JSONDecoder().decode(MyModel.self, from: jsonData)

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