Using GCC to produce readable assembly?

If you compile with debug symbols (add -g to your GCC command line, even if you’re also using -O31),
you can use objdump -S to produce a more readable disassembly interleaved with C source.

>objdump --help
[...]
-S, --source             Intermix source code with disassembly
-l, --line-numbers       Include line numbers and filenames in output

objdump -drwC -Mintel is nice:

  • -r shows symbol names on relocations (so you’d see puts in the call instruction below)
  • -R shows dynamic-linking relocations / symbol names (useful on shared libraries)
  • -C demangles C++ symbol names
  • -w is “wide” mode: it doesn’t line-wrap the machine-code bytes
  • -Mintel: use GAS/binutils MASM-like .intel_syntax noprefix syntax instead of AT&T
  • -S: interleave source lines with disassembly.

You could put something like alias disas="objdump -drwCS -Mintel" in your ~/.bashrc. If not on x86, or if you like AT&T syntax, omit -Mintel.


Example:

> gcc -g -c test.c
> objdump -d -M intel -S test.o

test.o:     file format elf32-i386


Disassembly of section .text:

00000000 <main>:
#include <stdio.h>

int main(void)
{
   0:   55                      push   ebp
   1:   89 e5                   mov    ebp,esp
   3:   83 e4 f0                and    esp,0xfffffff0
   6:   83 ec 10                sub    esp,0x10
    puts("test");
   9:   c7 04 24 00 00 00 00    mov    DWORD PTR [esp],0x0
  10:   e8 fc ff ff ff          call   11 <main+0x11>

    return 0;
  15:   b8 00 00 00 00          mov    eax,0x0
}
  1a:   c9                      leave  
  1b:   c3                      ret

Note that this isn’t using -r so the call rel32=-4 isn’t annotated with the puts symbol name. And looks like a broken call that jumps into the middle of the call instruction in main. Remember that the rel32 displacement in the call encoding is just a placeholder until the linker fills in a real offset (to a PLT stub in this case, unless you statically link libc).


Footnote 1: Interleaving source can be messy and not very helpful in optimized builds; for that, consider https://godbolt.org/ or other ways of visualizing which instructions go with which source lines. In optimized code there’s not always a single source line that accounts for an instruction but the debug info will pick one source line for each asm instruction.

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