Wait Until File Is Completely Written

There is only workaround for the issue you are facing.

Check whether file id in process before starting the process of copy. You can call the following function until you get the False value.

1st Method, copied directly from this answer:

private bool IsFileLocked(FileInfo file)
{
    FileStream stream = null;

    try
    {
        stream = file.Open(FileMode.Open, FileAccess.ReadWrite, FileShare.None);
    }
    catch (IOException)
    {
        //the file is unavailable because it is:
        //still being written to
        //or being processed by another thread
        //or does not exist (has already been processed)
        return true;
    }
    finally
    {
        if (stream != null)
            stream.Close();
    }

    //file is not locked
    return false;
}

2nd Method:

const int ERROR_SHARING_VIOLATION = 32;
const int ERROR_LOCK_VIOLATION = 33;
private bool IsFileLocked(string file)
{
    //check that problem is not in destination file
    if (File.Exists(file) == true)
    {
        FileStream stream = null;
        try
        {
            stream = File.Open(file, FileMode.Open, FileAccess.ReadWrite, FileShare.None);
        }
        catch (Exception ex2)
        {
            //_log.WriteLog(ex2, "Error in checking whether file is locked " + file);
            int errorCode = Marshal.GetHRForException(ex2) & ((1 << 16) - 1);
            if ((ex2 is IOException) && (errorCode == ERROR_SHARING_VIOLATION || errorCode == ERROR_LOCK_VIOLATION))
            {
                return true;
            }
        }
        finally
        {
            if (stream != null)
                stream.Close();
        }
    }
    return false;
}

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