Why is std::iterator deprecated?

From the proposal that suggested its deprecation:

As an aid to writing iterator classes, the original standard library supplied the iterator class template to automate the declaration of the five typedefs expected of every iterator by iterator_traits. This was then used in the library itself, for instance in the specification of std::ostream_iterator:

template <class T, class charT = char, class traits = char_traits<charT> >
class ostream_iterator:
  public iterator<output_iterator_tag, void, void, void, void>;

The long sequence of void arguments is much less clear to the reader than simply providing the expected typedefs in the class definition itself, which is the approach taken by the current working draft, following the pattern set in C++14 where we deprecated the derivation throughout the library of functors from unary_function and binary_function.

In addition to the reduced clarity, the iterator template also lays a trap for the unwary, as in typical usage it will be a dependent base class, which means it will not be looking into during name lookup from within the class or its member functions. This leads to surprised users trying to understand why the following simple usage does not work:

#include <iterator>

template <typename T>
struct MyIterator : std::iterator<std::random_access_iterator_tag, T> {
   value_type data;  // Error: value_type is not found by name lookup 

   // ... implementations details elided ...
};

The reason of clarity alone was sufficient to persuade the LWG to update the standard library specification to no longer mandate the standard iterator adapators as deriving from std::iterator, so there is no further use of this template within the standard itself. Therefore, it looks like a strong candidate for deprecation.

You can also see STL’s reasoning in LWG 2438. (h/t T.C.)


As for some other way of doing it, not really. You could basically implement your own version of std::iterator (which isn’t too hard) or manually write out all of those typedefs (which isn’t too hard either, and I actually prefer it for clarity).

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