C++11 way to index tuple at runtime without using switch

Here’s a version that doesn’t use an index sequence:

template <size_t I>
struct visit_impl
{
    template <typename T, typename F>
    static void visit(T& tup, size_t idx, F fun)
    {
        if (idx == I - 1) fun(std::get<I - 1>(tup));
        else visit_impl<I - 1>::visit(tup, idx, fun);
    }
};

template <>
struct visit_impl<0>
{
    template <typename T, typename F>
    static void visit(T& tup, size_t idx, F fun) { assert(false); }
};

template <typename F, typename... Ts>
void visit_at(std::tuple<Ts...> const& tup, size_t idx, F fun)
{
    visit_impl<sizeof...(Ts)>::visit(tup, idx, fun);
}

template <typename F, typename... Ts>
void visit_at(std::tuple<Ts...>& tup, size_t idx, F fun)
{
    visit_impl<sizeof...(Ts)>::visit(tup, idx, fun);
}

DEMO

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