If your system is already in UTF-8, by using std::use_facet
, you can write:
#include <iostream>
#include <locale.h>
int main() {
std::locale::global(std::locale("")); // (*)
std::wcout.imbue(std::locale());
auto& f = std::use_facet<std::ctype<wchar_t>>(std::locale());
std::wstring str = L"Zoë Saldaña played in La maldición del padre Cardona.";
f.toupper(&str[0], &str[0] + str.size());
std::wcout << str << std::endl;
return 0;
}
And you get (http://ideone.com/AFHoHC):
ZOË SALDAÑA PLAYED IN LA MALDICIÓN DEL PADRE CARDONA.
If it don’t work you will have to change (*) into std::locale::global(std::locale("en_US.UTF8"));
or an UTF-8 locale you actually have on the plateform.