Google Chrome console.log() inconsistency with objects and arrays

After a lot of digging, I found that this has been reported as a bug, fixed in Webkit, but apparently not yet pulled into Google Chrome.

As far as I can tell, the issue was originally reported here: https://bugs.webkit.org/show_bug.cgi?id=35801 :

Description From mitch kramer 2010-03-05 11:37:45 PST

1) create an object literal with one or more properties

2) console.log that object but leave it closed (don’t expand it in the console)

3) change one of the properties to a new value

now open that console.log and you’ll see it has the new value for some reason, even though it’s value was different at the time it was generated.

I should point out that if you open it, it will retain the correct value if that wasn’t clear.

Response from a Chromium developer:

Comment #2 From Pavel Feldman 2010-03-09 06:33:36 PST

I don’t think we are ever going to fix this one. We can’t clone object upon dumping it into the console and we also can’t listen to the object properties’ changes in order to make it always actual.

We should make sure existing behavior is expected though.

A fix was implemented two and a half years later on August 9th, 2012 for Webkit ( http://trac.webkit.org/changeset/125174 ), but it does not appear to have made it into Chrome yet.

As of today, dumping an object (array) into console will result in objects’ properties being
read upon console object expansion (i.e. lazily). This means that dumping the same object while
mutating it will be hard to debug using the console.

This change starts generating abbreviated previews for objects / arrays at the moment of their
logging and passes this information along into the front-end. This only happens when the front-end
is already opened, it only works for console.log(), not live console interaction.

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