If you want the enum names themselves as strings, see this post.
Otherwise, a std::map<MyEnum, char const*>
will work nicely. (No point in copying your string literals to std::strings in the map)
For extra syntactic sugar, here’s how to write a map_init class. The goal is to allow
std::map<MyEnum, const char*> MyMap;
map_init(MyMap)
(eValue1, "A")
(eValue2, "B")
(eValue3, "C")
;
The function template <typename T> map_init(T&)
returns a map_init_helper<T>
.
map_init_helper<T>
stores a T&, and defines the trivial map_init_helper& operator()(typename T::key_type const&, typename T::value_type const&)
. (Returning *this
from operator()
allows the chaining of operator()
, like operator<<
on std::ostream
s)
template<typename T> struct map_init_helper
{
T& data;
map_init_helper(T& d) : data(d) {}
map_init_helper& operator() (typename T::key_type const& key, typename T::mapped_type const& value)
{
data[key] = value;
return *this;
}
};
template<typename T> map_init_helper<T> map_init(T& item)
{
return map_init_helper<T>(item);
}
Since the function and helper class are templated, you can use them for any map, or map-like structure. I.e. it can also add entries to std::unordered_map
If you don’t like writing these helpers, boost::assign offers the same functionality out of the box.