How to enable the new Objective-C object literals on iOS?

This has nothing to do with old vs. new project, but rather is a factor of the SDK you use. The problem you’re running into is that while this is a compiler feature, it requires SDK support. The iOS 5 SDK does not provide that support, though the iOS 6 SDK does.

For that reason, now you should just use the iOS 6 SDK. Read on if you want to use object subscripting with the iOS 5 SDK.

All you need to do is add a header file so that the compiler will try the call. There’s no need to add an implementation; it’s handled automatically by arclite. (If you are not using ARC, you will have to force the linker to include arclite. But you still don’t have to actually switch to it.)

Create a new interface file, NSObject+subscripts.h.

#if __IPHONE_OS_VERSION_MAX_ALLOWED < 60000
@interface NSDictionary(subscripts)
- (id)objectForKeyedSubscript:(id)key;
@end

@interface NSMutableDictionary(subscripts)
- (void)setObject:(id)obj forKeyedSubscript:(id <NSCopying>)key;
@end

@interface NSArray(subscripts)
- (id)objectAtIndexedSubscript:(NSUInteger)idx;
@end

@interface NSMutableArray(subscripts)
- (void)setObject:(id)obj atIndexedSubscript:(NSUInteger)idx;
@end
#endif

I’ve put this chunk on github.

Note: I used to suggest adding the required methods to NSObject before explaining how to add them only to the relevant objects. In retrospect, I believe this was an error on my part; it led to errors being caught at runtime rather than compile time, unlike the approach now presented here. That approach is still on my blog, but I now believe it to be more of a cool hack than a useful approach.

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