If I understand, what you want to do is disregard the orientation of the UIImage? If so then you could do this:
UIImage *originalImage = [... whatever ...];
UIImage *imageToDisplay =
[UIImage imageWithCGImage:[originalImage CGImage]
scale:[originalImage scale]
orientation: UIImageOrientationUp];
So you’re creating a new UIImage with the same pixel data as the original (referenced via its CGImage property) but you’re specifying an orientation that doesn’t rotate the data.