is it possible to make function that will accept multiple data types for given argument?

Your choices are

ALTERNATIVE 1

You can use templates

template <typename T> 
T myfunction( T t )
{
    return t + t;
}

ALTERNATIVE 2

Plain function overloading

bool myfunction(bool b )
{
}

int myfunction(int i )
{
}

You provide a different function for each type of each argument you expect. You can mix it Alternative 1. The compiler will the right one for you.

ALTERNATIVE 3

You can use union

union myunion
{ 
    int i;
    char c;
    bool b;
};

myunion my_function( myunion u ) 
{
}

ALTERNATIVE 4

You can use polymorphism. Might be an overkill for int , char , bool but useful for more complex class types.

class BaseType
{
public:
    virtual BaseType*  myfunction() = 0;
    virtual ~BaseType() {}
};

class IntType : public BaseType
{
    int X;
    BaseType*  myfunction();
};

class BoolType  : public BaseType
{
    bool b;
    BaseType*  myfunction();
};

class CharType : public BaseType
{
    char c;
    BaseType*  myfunction();
};

BaseType*  myfunction(BaseType* b)
{
    //will do the right thing based on the type of b
    return b->myfunction();
}

Leave a Comment