Super smoothly with requestAnimationFrame
For smoothly rendered scrolling animation one could use window.requestAnimationFrame()
which performs better with rendering than regular setTimeout()
solutions.
A basic example looks like this. Function step
is called for browser’s every animation frame and allows for better time management of repaints, and thus increasing performance.
function doScrolling(elementY, duration) {
var startingY = window.pageYOffset;
var diff = elementY - startingY;
var start;
// Bootstrap our animation - it will get called right before next frame shall be rendered.
window.requestAnimationFrame(function step(timestamp) {
if (!start) start = timestamp;
// Elapsed milliseconds since start of scrolling.
var time = timestamp - start;
// Get percent of completion in range [0, 1].
var percent = Math.min(time / duration, 1);
window.scrollTo(0, startingY + diff * percent);
// Proceed with animation as long as we wanted it to.
if (time < duration) {
window.requestAnimationFrame(step);
}
})
}
For element’s Y position use functions in other answers or the one in my below-mentioned fiddle.
I set up a bit more sophisticated function with easing support and proper scrolling to bottom-most elements:
https://jsfiddle.net/s61x7c4e/