Is it safe to assume floating point is represented using IEEE754 floats in C?

Essentially all architectures in current non-punch-card use, including embedded architectures and exotic signal processing architectures, offer one of two floating point systems: IEEE-754. IEEE-754 except for blah. That is, they mostly implement 754, but cheap out on some of the more expensive and/or fiddly bits. The most common cheap-outs: Flushing denormals to zero. This invalidates … Read more

Fused multiply add and default rounding modes

It doesn’t violate IEEE-754, because IEEE-754 defers to languages on this point: A language standard should also define, and require implementations to provide, attributes that allow and disallow value-changing optimizations, separately or collectively, for a block. These optimizations might include, but are not limited to: … ― Synthesis of a fusedMultiplyAdd operation from a multiplication … Read more

Why does division by zero in IEEE754 standard results in Infinite value?

It’s a nonsense from the mathematical perspective. Yes. No. Sort of. The thing is: Floating-point numbers are approximations. You want to use a wide range of exponents and a limited number of digits and get results which are not completely wrong. 🙂 The idea behind IEEE-754 is that every operation could trigger “traps” which indicate … Read more