I have found a solution for this, we need to create a array of array of DrawingPaths
:
- (void)touchesMoved:(NSSet *)touches withEvent:(UIEvent *)event
{
// Do the above code, then
[m_undoArray addObject:self.currentPath];
}
- (void)touchesEnded:(NSSet *)touches withEvent:(UIEvent *)event
{
[m_parentUndoArray addObject:[NSArray arrayWithArray:m_undoArray]];
}
and then stroke the path in DrawRect
.