What really is a deque in STL?

A deque is somewhat recursively defined: internally it maintains a double-ended queue of chunks of fixed size. Each chunk is a vector, and the queue (“map” in the graphic below) of chunks itself is also a vector.

schematic of the memory layout of a deque

There’s a great analysis of the performance characteristics and how it compares to the vector over at CodeProject.

The GCC standard library implementation internally uses a T** to represent the map. Each data block is a T* which is allocated with some fixed size __deque_buf_size (which depends on sizeof(T)).

Leave a Comment