For simple structures you can either use memcpy
like you do, or just assign from one to the other:
RTCclk = RTCclkBuffert;
The compiler will create code to copy the structure for you.
An important note about the copying: It’s a shallow copy, just like with memcpy
. That means if you have e.g. a structure containing pointers, it’s only the actual pointers that will be copied and not what they point to, so after the copy you will have two pointers pointing to the same memory.